Thursday, June 27, 2013

Creating a game from scratch

As a game can be built on many different platforms, the difference in device, machine and language can eventually be blurred with higher and more comprehensive tools that allow user to create a game without the need of programming (ideally)

However, given the skills of game design, mastering the planning aspect is the most crucial as games can be written in so many languages using different game engine.

By focusing on the creating the plan and game design, the tasks required in a project to be done by anyone that fulfills the technical requirements of the given task.

So, the focus will be based on the following criteria:
- Depth of gameplay complexity (casual game or hardcore game)
- Learning curve, challenge, rewards (level editing)
- The role given to the player (story driven or non-story based)
- Mechanics - collision, algorithm, calculation, AI

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